We won’t give you the lowdown on all the cats in Super Cat Tales, but we can start you out with some basic information on where to find the first three, and what these cats do. If you aren’t able to find the bells in your first go-around in a level, you can always go back at a later time and replay the level. You might need the help of a cat to find those bells, and you will be able to unlock cats as you complete more levels. These bells are randomly placed in the levels, and while you some of them are right there for the taking, others are more cleverly hidden. There will be times in the game where you’ll need to have a given number of bells so that you can continue. Replay Levels To Collect All The Bells Needed This list of Super Cat Tales tips, cheats and tricks will show you what to do to complete more levels, as well as meet more of the other cats in the game. Need help in finding more of Alex’s siblings? Having trouble completing any of the game’s levels? This isn’t really the most difficult of mobile games to play, but it won’t always be a walk in the park. Can you find them all, and how far can you go in overcoming the various challenges that lie ahead of you? All in all, there are six cats with their own special abilities, more than 50 levels, and cute graphics that go well with the premise of the game. You’ll have to use two thumbs to control Alex and his siblings, which means climbing, swimming, jumping, and running, though you’ll need to use the right cat for the job. The player has a limited amount of time to collect the pickups before they are transported to the next level.Super Cat Tales is a new iOS-only platformer from FDG Mobile Games, and in here, you are placed in the role of Alex the Cat, as you search to find your feline siblings and explore a mysterious island. Upon a boss's defeat, the game music immediately starts up again and multiple pickups will be on the platforms. Grouped enemies do not affect the amount of damage inflicted on the boss, but a group of rolling stunned enemies can hit more surfaces than a single enemy and increase the chance of the group damaging the boss. The player must use the stunned enemies to damage the boss by bumping into the enemies at a position that would cross the boss's path. Only a limited number of enemies can be spawned into a boss stage at maximum. The enemies are briefly stunned when spawned and resume their normal behaviour following their entry. The battle begins at the same time the boss' HP bar appears on the screen, along with the boss music.ĭuring the fight, the boss moves in a particular pattern and enemies fall onto platforms from the top. When the player starts moving on a boss level, the game music stops playing and the boss enters the stage as its name appears at the top of the screen. Upon leveling up for the first time, the player can choose any square, but for the second time only the square connected to the first chosen square can be selected.īoss levels occur every seven levels, with the exception of the first and final bosses, which appear after four levels. The wizard is able to level up, allowing players to boost a particular skill. In order to proceed to the next level, all enemies in the current level must be killed. Players must then use the wizard to push the stunned enemy in order to kill it. Upon dropping onto a platform, the wizard launches a projectile away from him or herself, stunning an enemy in its path on contact. The game is played in portrait mode and has on-screen buttons not seen in its predecessor. Tap on-screen buttons - Change moving direction of the wizardĮach level of Drop Wizard Tower takes place on a single screen that can wrap both horizontally and vertically.
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